[@限时打宝页面显示]
#IF
CHECKLEVELEX > 0
#ACT
CALCVAR HUMAN 限时打宝NPC显示01 =
CALCVAR HUMAN 限时打宝NPC显示02 =
CALCVAR HUMAN 限时打宝NPC显示03 =
CALCVAR HUMAN 限时打宝NPC显示04 =
CALCVAR HUMAN 限时打宝NPC显示05 =
CALCVAR HUMAN 限时打宝NPC显示06 =
CALCVAR HUMAN 限时打宝NPC显示07 =
CALCVAR HUMAN 限时打宝NPC显示08 =
CALCVAR HUMAN 限时打宝NPC显示09 =
CALCVAR HUMAN 限时打宝NPC显示10 =
CALCVAR HUMAN 限时打宝NPC显示11 =
CALCVAR HUMAN 限时打宝NPC显示12 =
CALCVAR HUMAN 限时打宝NPC显示13 =
#IF
CHECKLEVELEX > 0
#ACT
MOV D10 13
CALCVAR HUMAN 限时打宝输入序 = <$HUMAN(限时打宝输入页)>
CALCVAR HUMAN 限时打宝输入序 - 1
CALCVAR HUMAN 限时打宝输入序 * <$STR(D10)>
;===========================
#IF
CHECKLEVELEX > 0
#ACT
MOV S10
CALCVAR HUMAN 限时打宝输入序 + 1
INI_READ_STRING ..\QuestDiary\Bluem2.net_游戏活动配制\限时打宝\限时打宝数据库.ini 限时打宝数据库 <$HUMAN(限时打宝输入序)> S10
#IF
CHECKLEVELEX > 0
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示01 = <$STR(S13)>┆
#IF
EQUAL S10
#ACT
MOV S13
#ELSEACT
MOV S13 QQ:3383205脚本定做
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
StrTok S10 S11 |
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝装备颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示01 + <$STR(S21)>
StrTok S10 S11 |
MOV S14 <$STR(
INC S14 S
INC S14 <$STR(D10)>)>
MOV S14 <$STR(S14)>
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝货币颜色)
INC S21
INC S21 $(限时打宝货币名)<$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示01 + ┆<$STR(S21)>
CALCVAR HUMAN 限时打宝计算 = <$STR(S10)>
CALCVAR HUMAN 限时打宝计算 - <$GLOBAL(限时打宝主时间)>
DEC S14 1 7
DEC S14 3 100
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
MOV S20
READLINE ..\QuestDiary\开区清空文本\限时打宝名单.txt <$HUMAN(限时打宝输入序)> S20 HardDisk
#ELSEACT
MOV S20
#IF
EQUAL S20
#ACT
INC S20 <$STR(S0)>
DEC S20 15 200
CALCVAR HUMAN 限时打宝NPC显示01 + ┆<$STR(S20)>
#ELSEACT
INC S20 <$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝玩家颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示01 + ┆<$STR(S21)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P7 <$HUMAN(限时打宝计算)>
MOV P8 <$HUMAN(限时打宝计算)>
DIV P8 3600
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
LARGE P8 0
#ACT
INC S20 <$STR(P8)>
MUL P8 3600
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P8 <$STR(P7)>
DIV P8 60
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P8 0
#ACT
INC S20 :<$STR(P8)>
MUL P8 60
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P7 0
#ACT
INC S20 :<$STR(P7)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
EQUAL P7 0
#ACT
INC S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 < 0
#ACT
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 = 0
#ACT
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
INC S20 <$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝时间颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示01 + ┆<$STR(S21)>┆[<确认领取/@确认领取01>]┆
#IF
EQUAL S13
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示01 = <$STR(S13)>┆ ┆ ┆ ┆ ┆ ┆
;===========================
#IF
CHECKLEVELEX > 0
#ACT
MOV S10
CALCVAR HUMAN 限时打宝输入序 + 1
INI_READ_STRING ..\QuestDiary\Bluem2.net_游戏活动配制\限时打宝\限时打宝数据库.ini 限时打宝数据库 <$HUMAN(限时打宝输入序)> S10
#IF
CHECKLEVELEX > 0
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示02 = <$STR(S13)>┆
#IF
EQUAL S10
#ACT
MOV S13
#ELSEACT
MOV S13 QQ:3383205脚本定做
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
StrTok S10 S11 |
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝装备颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示02 + <$STR(S21)>
StrTok S10 S11 |
MOV S14 <$STR(
INC S14 S
INC S14 <$STR(D10)>)>
MOV S14 <$STR(S14)>
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝货币颜色)
INC S21
INC S21 $(限时打宝货币名)<$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示02 + ┆<$STR(S21)>
CALCVAR HUMAN 限时打宝计算 = <$STR(S10)>
CALCVAR HUMAN 限时打宝计算 - <$GLOBAL(限时打宝主时间)>
DEC S14 1 7
DEC S14 3 100
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
MOV S20
READLINE ..\QuestDiary\开区清空文本\限时打宝名单.txt <$HUMAN(限时打宝输入序)> S20 HardDisk
#ELSEACT
MOV S20
#IF
EQUAL S20
#ACT
INC S20 <$STR(S0)>
DEC S20 15 200
CALCVAR HUMAN 限时打宝NPC显示02 + ┆<$STR(S20)>
#ELSEACT
INC S20 <$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝玩家颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示02 + ┆<$STR(S21)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P7 <$HUMAN(限时打宝计算)>
MOV P8 <$HUMAN(限时打宝计算)>
DIV P8 3600
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
LARGE P8 0
#ACT
INC S20 <$STR(P8)>
MUL P8 3600
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P8 <$STR(P7)>
DIV P8 60
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P8 0
#ACT
INC S20 :<$STR(P8)>
MUL P8 60
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P7 0
#ACT
INC S20 :<$STR(P7)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
EQUAL P7 0
#ACT
INC S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 < 0
#ACT
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 = 0
#ACT
MOV S20
#IF
EQUAL S14 32
EQUAL S13 QQ:3383205脚本定做
#ACT
INC S20 <$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝时间颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示02 + ┆<$STR(S21)>┆[<确认领取/@确认领取02>]┆
#IF
EQUAL S13
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示02 = <$STR(S13)>┆ ┆ ┆ ┆ ┆ ┆
;===========================
#IF
CHECKLEVELEX > 0
#ACT
MOV S10
CALCVAR HUMAN 限时打宝输入序 + 1
INI_READ_STRING ..\QuestDiary\Bluem2.net_游戏活动配制\限时打宝\限时打宝数据库.ini 限时打宝数据库 <$HUMAN(限时打宝输入序)> S10
#IF
CHECKLEVELEX > 0
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示03 = <$STR(S13)>┆
#IF
EQUAL S10
#ACT
MOV S13
#ELSEACT
MOV S13 QQ:3383205脚本定做
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
StrTok S10 S11 |
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝装备颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示03 + <$STR(S21)>
StrTok S10 S11 |
MOV S14 <$STR(
INC S14 S
INC S14 <$STR(D10)>)>
MOV S14 <$STR(S14)>
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝货币颜色)
INC S21
INC S21 $(限时打宝货币名)<$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示03 + ┆<$STR(S21)>
CALCVAR HUMAN 限时打宝计算 = <$STR(S10)>
CALCVAR HUMAN 限时打宝计算 - <$GLOBAL(限时打宝主时间)>
DEC S14 1 7
DEC S14 3 100
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
MOV S20
READLINE ..\QuestDiary\开区清空文本\限时打宝名单.txt <$HUMAN(限时打宝输入序)> S20 HardDisk
#ELSEACT
MOV S20
#IF
EQUAL S20
#ACT
INC S20 <$STR(S0)>
DEC S20 15 200
CALCVAR HUMAN 限时打宝NPC显示03 + ┆<$STR(S20)>
#ELSEACT
INC S20 <$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝玩家颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示03 + ┆<$STR(S21)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P7 <$HUMAN(限时打宝计算)>
MOV P8 <$HUMAN(限时打宝计算)>
DIV P8 3600
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
LARGE P8 0
#ACT
INC S20 <$STR(P8)>
MUL P8 3600
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P8 <$STR(P7)>
DIV P8 60
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P8 0
#ACT
INC S20 :<$STR(P8)>
MUL P8 60
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P7 0
#ACT
INC S20 :<$STR(P7)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
EQUAL P7 0
#ACT
INC S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 < 0
#ACT
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 = 0
#ACT
MOV S20
#IF
EQUAL S14 32
EQUAL S13 QQ:3383205脚本定做
#ACT
INC S20 <$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝时间颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示03 + ┆<$STR(S21)>┆[<确认领取/@确认领取03>]┆
#IF
EQUAL S13
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示03 = <$STR(S13)>┆ ┆ ┆ ┆ ┆ ┆
;===========================
#IF
CHECKLEVELEX > 0
#ACT
MOV S10
CALCVAR HUMAN 限时打宝输入序 + 1
INI_READ_STRING ..\QuestDiary\Bluem2.net_游戏活动配制\限时打宝\限时打宝数据库.ini 限时打宝数据库 <$HUMAN(限时打宝输入序)> S10
#IF
CHECKLEVELEX > 0
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示04 = <$STR(S13)>┆
#IF
EQUAL S10
#ACT
MOV S13
#ELSEACT
MOV S13 QQ:3383205脚本定做
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
StrTok S10 S11 |
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝装备颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示04 + <$STR(S21)>
StrTok S10 S11 |
MOV S14 <$STR(
INC S14 S
INC S14 <$STR(D10)>)>
MOV S14 <$STR(S14)>
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝货币颜色)
INC S21
INC S21 $(限时打宝货币名)<$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示04 + ┆<$STR(S21)>
CALCVAR HUMAN 限时打宝计算 = <$STR(S10)>
CALCVAR HUMAN 限时打宝计算 - <$GLOBAL(限时打宝主时间)>
DEC S14 1 7
DEC S14 3 100
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
MOV S20
READLINE ..\QuestDiary\开区清空文本\限时打宝名单.txt <$HUMAN(限时打宝输入序)> S20 HardDisk
#ELSEACT
MOV S20
#IF
EQUAL S20
#ACT
INC S20 <$STR(S0)>
DEC S20 15 200
CALCVAR HUMAN 限时打宝NPC显示04 + ┆<$STR(S20)>
#ELSEACT
INC S20 <$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝玩家颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示04 + ┆<$STR(S21)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P7 <$HUMAN(限时打宝计算)>
MOV P8 <$HUMAN(限时打宝计算)>
DIV P8 3600
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
LARGE P8 0
#ACT
INC S20 <$STR(P8)>
MUL P8 3600
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P8 <$STR(P7)>
DIV P8 60
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P8 0
#ACT
INC S20 :<$STR(P8)>
MUL P8 60
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P7 0
#ACT
INC S20 :<$STR(P7)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
EQUAL P7 0
#ACT
INC S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 < 0
#ACT
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 = 0
#ACT
MOV S20
#IF
EQUAL S14 32
EQUAL S13 QQ:3383205脚本定做
#ACT
INC S20 <$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝时间颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示04 + ┆<$STR(S21)>┆[<确认领取/@确认领取04>]┆
#IF
EQUAL S13
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示04 = <$STR(S13)>┆ ┆ ┆ ┆ ┆ ┆
;===========================
#IF
CHECKLEVELEX > 0
#ACT
MOV S10
CALCVAR HUMAN 限时打宝输入序 + 1
INI_READ_STRING ..\QuestDiary\Bluem2.net_游戏活动配制\限时打宝\限时打宝数据库.ini 限时打宝数据库 <$HUMAN(限时打宝输入序)> S10
#IF
CHECKLEVELEX > 0
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示05 = <$STR(S13)>┆
#IF
EQUAL S10
#ACT
MOV S13
#ELSEACT
MOV S13 QQ:3383205脚本定做
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
StrTok S10 S11 |
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝装备颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示05 + <$STR(S21)>
StrTok S10 S11 |
MOV S14 <$STR(
INC S14 S
INC S14 <$STR(D10)>)>
MOV S14 <$STR(S14)>
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝货币颜色)
INC S21
INC S21 $(限时打宝货币名)<$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示05 + ┆<$STR(S21)>
CALCVAR HUMAN 限时打宝计算 = <$STR(S10)>
CALCVAR HUMAN 限时打宝计算 - <$GLOBAL(限时打宝主时间)>
DEC S14 1 7
DEC S14 3 100
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
MOV S20
READLINE ..\QuestDiary\开区清空文本\限时打宝名单.txt <$HUMAN(限时打宝输入序)> S20 HardDisk
#ELSEACT
MOV S20
#IF
EQUAL S20
#ACT
INC S20 <$STR(S0)>
DEC S20 15 200
CALCVAR HUMAN 限时打宝NPC显示05 + ┆<$STR(S20)>
#ELSEACT
INC S20 <$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝玩家颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示05 + ┆<$STR(S21)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P7 <$HUMAN(限时打宝计算)>
MOV P8 <$HUMAN(限时打宝计算)>
DIV P8 3600
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
LARGE P8 0
#ACT
INC S20 <$STR(P8)>
MUL P8 3600
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P8 <$STR(P7)>
DIV P8 60
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P8 0
#ACT
INC S20 :<$STR(P8)>
MUL P8 60
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P7 0
#ACT
INC S20 :<$STR(P7)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
EQUAL P7 0
#ACT
INC S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 < 0
#ACT
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 = 0
#ACT
MOV S20
#IF
EQUAL S14 32
EQUAL S13 QQ:3383205脚本定做
#ACT
INC S20 <$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝时间颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示05 + ┆<$STR(S21)>┆[<确认领取/@确认领取05>]┆
#IF
EQUAL S13
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示05 = <$STR(S13)>┆ ┆ ┆ ┆ ┆ ┆
;===========================
#IF
CHECKLEVELEX > 0
#ACT
MOV S10
CALCVAR HUMAN 限时打宝输入序 + 1
INI_READ_STRING ..\QuestDiary\Bluem2.net_游戏活动配制\限时打宝\限时打宝数据库.ini 限时打宝数据库 <$HUMAN(限时打宝输入序)> S10
#IF
CHECKLEVELEX > 0
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示06 = <$STR(S13)>┆
#IF
EQUAL S10
#ACT
MOV S13
#ELSEACT
MOV S13 QQ:3383205脚本定做
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
StrTok S10 S11 |
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝装备颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示06 + <$STR(S21)>
StrTok S10 S11 |
MOV S14 <$STR(
INC S14 S
INC S14 <$STR(D10)>)>
MOV S14 <$STR(S14)>
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝货币颜色)
INC S21
INC S21 $(限时打宝货币名)<$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示06 + ┆<$STR(S21)>
CALCVAR HUMAN 限时打宝计算 = <$STR(S10)>
CALCVAR HUMAN 限时打宝计算 - <$GLOBAL(限时打宝主时间)>
DEC S14 1 7
DEC S14 3 100
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
MOV S20
READLINE ..\QuestDiary\开区清空文本\限时打宝名单.txt <$HUMAN(限时打宝输入序)> S20 HardDisk
#ELSEACT
MOV S20
#IF
EQUAL S20
#ACT
INC S20 <$STR(S0)>
DEC S20 15 200
CALCVAR HUMAN 限时打宝NPC显示06 + ┆<$STR(S20)>
#ELSEACT
INC S20 <$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝玩家颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示06 + ┆<$STR(S21)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P7 <$HUMAN(限时打宝计算)>
MOV P8 <$HUMAN(限时打宝计算)>
DIV P8 3600
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
LARGE P8 0
#ACT
INC S20 <$STR(P8)>
MUL P8 3600
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P8 <$STR(P7)>
DIV P8 60
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P8 0
#ACT
INC S20 :<$STR(P8)>
MUL P8 60
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P7 0
#ACT
INC S20 :<$STR(P7)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
EQUAL P7 0
#ACT
INC S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 < 0
#ACT
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 = 0
#ACT
MOV S20
#IF
EQUAL S14 32
EQUAL S13 QQ:3383205脚本定做
#ACT
INC S20 <$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝时间颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示06 + ┆<$STR(S21)>┆[<确认领取/@确认领取06>]┆
#IF
EQUAL S13
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示06 = <$STR(S13)>┆ ┆ ┆ ┆ ┆ ┆
;===========================
#IF
CHECKLEVELEX > 0
#ACT
MOV S10
CALCVAR HUMAN 限时打宝输入序 + 1
INI_READ_STRING ..\QuestDiary\Bluem2.net_游戏活动配制\限时打宝\限时打宝数据库.ini 限时打宝数据库 <$HUMAN(限时打宝输入序)> S10
#IF
CHECKLEVELEX > 0
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示07 = <$STR(S13)>┆
#IF
EQUAL S10
#ACT
MOV S13
#ELSEACT
MOV S13 QQ:3383205脚本定做
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
StrTok S10 S11 |
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝装备颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示07 + <$STR(S21)>
StrTok S10 S11 |
MOV S14 <$STR(
INC S14 S
INC S14 <$STR(D10)>)>
MOV S14 <$STR(S14)>
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝货币颜色)
INC S21
INC S21 $(限时打宝货币名)<$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示07 + ┆<$STR(S21)>
CALCVAR HUMAN 限时打宝计算 = <$STR(S10)>
CALCVAR HUMAN 限时打宝计算 - <$GLOBAL(限时打宝主时间)>
DEC S14 1 7
DEC S14 3 100
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
MOV S20
READLINE ..\QuestDiary\开区清空文本\限时打宝名单.txt <$HUMAN(限时打宝输入序)> S20 HardDisk
#ELSEACT
MOV S20
#IF
EQUAL S20
#ACT
INC S20 <$STR(S0)>
DEC S20 15 200
CALCVAR HUMAN 限时打宝NPC显示07 + ┆<$STR(S20)>
#ELSEACT
INC S20 <$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝玩家颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示07 + ┆<$STR(S21)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P7 <$HUMAN(限时打宝计算)>
MOV P8 <$HUMAN(限时打宝计算)>
DIV P8 3600
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
LARGE P8 0
#ACT
INC S20 <$STR(P8)>
MUL P8 3600
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P8 <$STR(P7)>
DIV P8 60
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P8 0
#ACT
INC S20 :<$STR(P8)>
MUL P8 60
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P7 0
#ACT
INC S20 :<$STR(P7)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
EQUAL P7 0
#ACT
INC S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 < 0
#ACT
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 = 0
#ACT
MOV S20
#IF
EQUAL S14 32
EQUAL S13 QQ:3383205脚本定做
#ACT
INC S20 <$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝时间颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示07 + ┆<$STR(S21)>┆[<确认领取/@确认领取07>]┆
#IF
EQUAL S13
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示07 = <$STR(S13)>┆ ┆ ┆ ┆ ┆ ┆
;===========================
#IF
CHECKLEVELEX > 0
#ACT
MOV S10
CALCVAR HUMAN 限时打宝输入序 + 1
INI_READ_STRING ..\QuestDiary\Bluem2.net_游戏活动配制\限时打宝\限时打宝数据库.ini 限时打宝数据库 <$HUMAN(限时打宝输入序)> S10
#IF
CHECKLEVELEX > 0
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示08 = <$STR(S13)>┆
#IF
EQUAL S10
#ACT
MOV S13
#ELSEACT
MOV S13 QQ:3383205脚本定做
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
StrTok S10 S11 |
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝装备颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示08 + <$STR(S21)>
StrTok S10 S11 |
MOV S14 <$STR(
INC S14 S
INC S14 <$STR(D10)>)>
MOV S14 <$STR(S14)>
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝货币颜色)
INC S21
INC S21 $(限时打宝货币名)<$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示08 + ┆<$STR(S21)>
CALCVAR HUMAN 限时打宝计算 = <$STR(S10)>
CALCVAR HUMAN 限时打宝计算 - <$GLOBAL(限时打宝主时间)>
DEC S14 1 7
DEC S14 3 100
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
MOV S20
READLINE ..\QuestDiary\开区清空文本\限时打宝名单.txt <$HUMAN(限时打宝输入序)> S20 HardDisk
#ELSEACT
MOV S20
#IF
EQUAL S20
#ACT
INC S20 <$STR(S0)>
DEC S20 15 200
CALCVAR HUMAN 限时打宝NPC显示08 + ┆<$STR(S20)>
#ELSEACT
INC S20 <$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝玩家颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示08 + ┆<$STR(S21)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P7 <$HUMAN(限时打宝计算)>
MOV P8 <$HUMAN(限时打宝计算)>
DIV P8 3600
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
LARGE P8 0
#ACT
INC S20 <$STR(P8)>
MUL P8 3600
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P8 <$STR(P7)>
DIV P8 60
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P8 0
#ACT
INC S20 :<$STR(P8)>
MUL P8 60
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P7 0
#ACT
INC S20 :<$STR(P7)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
EQUAL P7 0
#ACT
INC S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 < 0
#ACT
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 = 0
#ACT
MOV S20
#IF
EQUAL S14 32
EQUAL S13 QQ:3383205脚本定做
#ACT
INC S20 <$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝时间颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示08 + ┆<$STR(S21)>┆[<确认领取/@确认领取08>]┆
#IF
EQUAL S13
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示08 = <$STR(S13)>┆ ┆ ┆ ┆ ┆ ┆
;===========================
#IF
CHECKLEVELEX > 0
#ACT
MOV S10
CALCVAR HUMAN 限时打宝输入序 + 1
INI_READ_STRING ..\QuestDiary\Bluem2.net_游戏活动配制\限时打宝\限时打宝数据库.ini 限时打宝数据库 <$HUMAN(限时打宝输入序)> S10
#IF
CHECKLEVELEX > 0
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示09 = <$STR(S13)>┆
#IF
EQUAL S10
#ACT
MOV S13
#ELSEACT
MOV S13 QQ:3383205脚本定做
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
StrTok S10 S11 |
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝装备颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示09 + <$STR(S21)>
StrTok S10 S11 |
MOV S14 <$STR(
INC S14 S
INC S14 <$STR(D10)>)>
MOV S14 <$STR(S14)>
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝货币颜色)
INC S21
INC S21 $(限时打宝货币名)<$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示09 + ┆<$STR(S21)>
CALCVAR HUMAN 限时打宝计算 = <$STR(S10)>
CALCVAR HUMAN 限时打宝计算 - <$GLOBAL(限时打宝主时间)>
DEC S14 1 7
DEC S14 3 100
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
MOV S20
READLINE ..\QuestDiary\开区清空文本\限时打宝名单.txt <$HUMAN(限时打宝输入序)> S20 HardDisk
#ELSEACT
MOV S20
#IF
EQUAL S20
#ACT
INC S20 <$STR(S0)>
DEC S20 15 200
CALCVAR HUMAN 限时打宝NPC显示09 + ┆<$STR(S20)>
#ELSEACT
INC S20 <$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝玩家颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示09 + ┆<$STR(S21)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P7 <$HUMAN(限时打宝计算)>
MOV P8 <$HUMAN(限时打宝计算)>
DIV P8 3600
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
LARGE P8 0
#ACT
INC S20 <$STR(P8)>
MUL P8 3600
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P8 <$STR(P7)>
DIV P8 60
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P8 0
#ACT
INC S20 :<$STR(P8)>
MUL P8 60
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P7 0
#ACT
INC S20 :<$STR(P7)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
EQUAL P7 0
#ACT
INC S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 < 0
#ACT
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 = 0
#ACT
MOV S20
#IF
EQUAL S14 32
EQUAL S13 QQ:3383205脚本定做
#ACT
INC S20 <$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝时间颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示09 + ┆<$STR(S21)>┆[<确认领取/@确认领取09>]┆
#IF
EQUAL S13
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示09 = <$STR(S13)>┆ ┆ ┆ ┆ ┆ ┆
;===========================
#IF
CHECKLEVELEX > 0
#ACT
MOV S10
CALCVAR HUMAN 限时打宝输入序 + 1
INI_READ_STRING ..\QuestDiary\Bluem2.net_游戏活动配制\限时打宝\限时打宝数据库.ini 限时打宝数据库 <$HUMAN(限时打宝输入序)> S10
#IF
CHECKLEVELEX > 0
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示10 = <$STR(S13)>┆
#IF
EQUAL S10
#ACT
MOV S13
#ELSEACT
MOV S13 QQ:3383205脚本定做
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
StrTok S10 S11 |
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝装备颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示10 + <$STR(S21)>
StrTok S10 S11 |
MOV S14 <$STR(
INC S14 S
INC S14 <$STR(D10)>)>
MOV S14 <$STR(S14)>
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝货币颜色)
INC S21
INC S21 $(限时打宝货币名)<$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示10 + ┆<$STR(S21)>
CALCVAR HUMAN 限时打宝计算 = <$STR(S10)>
CALCVAR HUMAN 限时打宝计算 - <$GLOBAL(限时打宝主时间)>
DEC S14 1 7
DEC S14 3 100
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
MOV S20
READLINE ..\QuestDiary\开区清空文本\限时打宝名单.txt <$HUMAN(限时打宝输入序)> S20 HardDisk
#ELSEACT
MOV S20
#IF
EQUAL S20
#ACT
INC S20 <$STR(S0)>
DEC S20 15 200
CALCVAR HUMAN 限时打宝NPC显示10 + ┆<$STR(S20)>
#ELSEACT
INC S20 <$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝玩家颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示10 + ┆<$STR(S21)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P7 <$HUMAN(限时打宝计算)>
MOV P8 <$HUMAN(限时打宝计算)>
DIV P8 3600
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
LARGE P8 0
#ACT
INC S20 <$STR(P8)>
MUL P8 3600
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P8 <$STR(P7)>
DIV P8 60
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P8 0
#ACT
INC S20 :<$STR(P8)>
MUL P8 60
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P7 0
#ACT
INC S20 :<$STR(P7)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
EQUAL P7 0
#ACT
INC S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 < 0
#ACT
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 = 0
#ACT
MOV S20
#IF
EQUAL S14 32
EQUAL S13 QQ:3383205脚本定做
#ACT
INC S20 <$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝时间颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示10 + ┆<$STR(S21)>┆[<确认领取/@确认领取10>]┆
#IF
EQUAL S13
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示10 = <$STR(S13)>┆ ┆ ┆ ┆ ┆ ┆
;===========================
#IF
CHECKLEVELEX > 0
#ACT
MOV S10
CALCVAR HUMAN 限时打宝输入序 + 1
INI_READ_STRING ..\QuestDiary\Bluem2.net_游戏活动配制\限时打宝\限时打宝数据库.ini 限时打宝数据库 <$HUMAN(限时打宝输入序)> S10
#IF
CHECKLEVELEX > 0
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示11 = <$STR(S13)>┆
#IF
EQUAL S10
#ACT
MOV S13
#ELSEACT
MOV S13 QQ:3383205脚本定做
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
StrTok S10 S11 |
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝装备颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示11 + <$STR(S21)>
StrTok S10 S11 |
MOV S14 <$STR(
INC S14 S
INC S14 <$STR(D10)>)>
MOV S14 <$STR(S14)>
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝货币颜色)
INC S21
INC S21 $(限时打宝货币名)<$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示11 + ┆<$STR(S21)>
CALCVAR HUMAN 限时打宝计算 = <$STR(S10)>
CALCVAR HUMAN 限时打宝计算 - <$GLOBAL(限时打宝主时间)>
DEC S14 1 7
DEC S14 3 100
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
MOV S20
READLINE ..\QuestDiary\开区清空文本\限时打宝名单.txt <$HUMAN(限时打宝输入序)> S20 HardDisk
#ELSEACT
MOV S20
#IF
EQUAL S20
#ACT
INC S20 <$STR(S0)>
DEC S20 15 200
CALCVAR HUMAN 限时打宝NPC显示11 + ┆<$STR(S20)>
#ELSEACT
INC S20 <$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝玩家颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示11 + ┆<$STR(S21)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P7 <$HUMAN(限时打宝计算)>
MOV P8 <$HUMAN(限时打宝计算)>
DIV P8 3600
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
LARGE P8 0
#ACT
INC S20 <$STR(P8)>
MUL P8 3600
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P8 <$STR(P7)>
DIV P8 60
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P8 0
#ACT
INC S20 :<$STR(P8)>
MUL P8 60
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P7 0
#ACT
INC S20 :<$STR(P7)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
EQUAL P7 0
#ACT
INC S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 < 0
#ACT
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 = 0
#ACT
MOV S20
#IF
EQUAL S14 32
EQUAL S13 QQ:3383205脚本定做
#ACT
INC S20 <$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝时间颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示11 + ┆<$STR(S21)>┆[<确认领取/@确认领取11>]┆
#IF
EQUAL S13
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示11 = <$STR(S13)>┆ ┆ ┆ ┆ ┆ ┆
;===========================
#IF
CHECKLEVELEX > 0
#ACT
MOV S10
CALCVAR HUMAN 限时打宝输入序 + 1
INI_READ_STRING ..\QuestDiary\Bluem2.net_游戏活动配制\限时打宝\限时打宝数据库.ini 限时打宝数据库 <$HUMAN(限时打宝输入序)> S10
#IF
CHECKLEVELEX > 0
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示12 = <$STR(S13)>┆
#IF
EQUAL S10
#ACT
MOV S13
#ELSEACT
MOV S13 QQ:3383205脚本定做
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
StrTok S10 S11 |
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝装备颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示12 + <$STR(S21)>
StrTok S10 S11 |
MOV S14 <$STR(
INC S14 S
INC S14 <$STR(D10)>)>
MOV S14 <$STR(S14)>
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝货币颜色)
INC S21
INC S21 $(限时打宝货币名)<$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示12 + ┆<$STR(S21)>
CALCVAR HUMAN 限时打宝计算 = <$STR(S10)>
CALCVAR HUMAN 限时打宝计算 - <$GLOBAL(限时打宝主时间)>
DEC S14 1 7
DEC S14 3 100
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
MOV S20
READLINE ..\QuestDiary\开区清空文本\限时打宝名单.txt <$HUMAN(限时打宝输入序)> S20 HardDisk
#ELSEACT
MOV S20
#IF
EQUAL S20
#ACT
INC S20 <$STR(S0)>
DEC S20 15 200
CALCVAR HUMAN 限时打宝NPC显示12 + ┆<$STR(S20)>
#ELSEACT
INC S20 <$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝玩家颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示12 + ┆<$STR(S21)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P7 <$HUMAN(限时打宝计算)>
MOV P8 <$HUMAN(限时打宝计算)>
DIV P8 3600
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
LARGE P8 0
#ACT
INC S20 <$STR(P8)>
MUL P8 3600
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P8 <$STR(P7)>
DIV P8 60
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P8 0
#ACT
INC S20 :<$STR(P8)>
MUL P8 60
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P7 0
#ACT
INC S20 :<$STR(P7)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
EQUAL P7 0
#ACT
INC S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 < 0
#ACT
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 = 0
#ACT
MOV S20
#IF
EQUAL S14 32
EQUAL S13 QQ:3383205脚本定做
#ACT
INC S20 <$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝时间颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示12 + ┆<$STR(S21)>┆[<确认领取/@确认领取12>]┆
#IF
EQUAL S13
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示12 = <$STR(S13)>┆ ┆ ┆ ┆ ┆ ┆
;===========================
#IF
CHECKLEVELEX > 0
#ACT
MOV S10
CALCVAR HUMAN 限时打宝输入序 + 1
INI_READ_STRING ..\QuestDiary\Bluem2.net_游戏活动配制\限时打宝\限时打宝数据库.ini 限时打宝数据库 <$HUMAN(限时打宝输入序)> S10
#IF
CHECKLEVELEX > 0
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示13 = <$STR(S13)>┆
#IF
EQUAL S10
#ACT
MOV S13
#ELSEACT
MOV S13 QQ:3383205脚本定做
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
StrTok S10 S11 |
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝装备颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示13 + <$STR(S21)>
StrTok S10 S11 |
MOV S14 <$STR(
INC S14 S
INC S14 <$STR(D10)>)>
MOV S14 <$STR(S14)>
MOV S20 <$STR(S11)><$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝货币颜色)
INC S21
INC S21 $(限时打宝货币名)<$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示13 + ┆<$STR(S21)>
CALCVAR HUMAN 限时打宝计算 = <$STR(S10)>
CALCVAR HUMAN 限时打宝计算 - <$GLOBAL(限时打宝主时间)>
DEC S14 1 7
DEC S14 3 100
#IF
EQUAL S13 QQ:3383205脚本定做
#ACT
MOV S20
READLINE ..\QuestDiary\开区清空文本\限时打宝名单.txt <$HUMAN(限时打宝输入序)> S20 HardDisk
#ELSEACT
MOV S20
#IF
EQUAL S20
#ACT
INC S20 <$STR(S0)>
DEC S20 15 200
CALCVAR HUMAN 限时打宝NPC显示13 + ┆<$STR(S20)>
#ELSEACT
INC S20 <$STR(S0)>
DEC S20 15 200
MOV S21 $(限时打宝玩家颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示13 + ┆<$STR(S21)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P7 <$HUMAN(限时打宝计算)>
MOV P8 <$HUMAN(限时打宝计算)>
DIV P8 3600
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
LARGE P8 0
#ACT
INC S20 <$STR(P8)>
MUL P8 3600
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
#ACT
MOV P8 <$STR(P7)>
DIV P8 60
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P8 0
#ACT
INC S20 :<$STR(P8)>
MUL P8 60
DEC P7 <$STR(P8)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
LARGE P7 0
#ACT
INC S20 :<$STR(P7)>
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 > 0
EQUAL P7 0
#ACT
INC S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 < 0
#ACT
MOV S20
#IF
EQUAL S13 QQ:3383205脚本定做
CHECKVAR HUMAN 限时打宝计算 = 0
#ACT
MOV S20
#IF
EQUAL S14 32
EQUAL S13 QQ:3383205脚本定做
#ACT
INC S20 <$STR(S0)>
DEC S20 9 200
MOV S21 $(限时打宝时间颜色)
INC S21
INC S21 <$STR(S20)>>
CALCVAR HUMAN 限时打宝NPC显示13 + ┆<$STR(S21)>┆[<确认领取/@确认领取13>]┆
#IF
EQUAL S13
#ACT
MOV S13 <$HUMAN(限时打宝输入序)><$STR(S0)>
DEC S13 4 100
CALCVAR HUMAN 限时打宝NPC显示13 = <$STR(S13)>┆ ┆ ┆ ┆ ┆ ┆